Living District

The Living District is a bit of a misnomer in Haven, for the “district” covers the entirety of the city. When the original sanctuary of the Seventeen was conceived, no provision was made for living quarters, as it was meant as a trade post and fortress, with the Seventeen themselves living in nearby manors. With the city’s growth, that oversight has been met with ingenuity from the locals. Large room-sized hammocks were designed and can be anchored to the bottom of the many layers of the city, and reached via trap doors in the walkways. The actual population of the city is still rather small, compared to how large it has grown, but most of the hustle and bustle every day comes from traders and merchants traveling to and from the hub of commerce, and so these hammocks, The Eves, are enough to house those who do choose to live in the city, primarily the guildless shopkeeps of The Salt.

Not everyone who comes to live in the city is comfortable with these accommodations, and so some enterprising innkeeps have set up private rooms that can be rented out by the month for those wishing a less precarious bed. And there are the many who belong to guilds with a major presence who take up residence in the city as well, but they are provided for – most guilds have some kind of housing they provide, though whether that is a simple cot and footlocker, or a lavish suite of rooms with a four-poster is determined by the guild’s influence and wealth, as well as the member’s position, higher ranked members traditional receiving superior accommodations.

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Living District

Tertius: The Rise of Magic Reibwyr Reibwyr